As many of you have noticed that there have been many changes in the latest updates. One of them was the new prices and points to achieve a certain range. I had to wait for everyone to update to fully release the changes, which occurred during yesterday.
Now you will get more or less points depending on different factors.
-The pumps are now cheaper. 100 points instead of 200. (Some older version will show 200 but the server will delete only 100, it can be easily seen when you login in multiplayer mode).
-If you belong to an activation squad, you will get more points. You already know the "vault" system, but now those points have increased. The system is very simple: every time a member of the Squadron wins (or buys) points, the team gets exactly the same amount divided by all the members. So the more members of the squad, the less points you get (which divides by more members), but also the more active members in the squad, the more points you get (more members are earning points). You can see your members on the Squadron screen, select their name and you will see a "donated" number that explains how many points that person has contributed to the vault.
-The warehouse expires. I have disabled this from time to time, but the idea is that you can not be without playing 2 months and go back and get millions of points from the squad when you do not contribute anything. I do not think it's fair, so once a week the vault empties (sometime during Mondays depending on your time zone). If you did not remember the dome points, you will lose them. The system will send you a push notification to remind you of this, so please make sure you have them enabled for the game on your phone.
- You will win more points if you are at a disadvantage. So if you are 1 vs 4, you will earn much more points for anything to do than the other side. In fact, you can reach a point where the other team is not getting points at all, no matter what you do. And without points, do not move in the rows. It is a common misconception that the range is based on won / lost games. It is not. It has never been like this. It is based on the number of points and their range of play. So you could lose each game and still be much higher in the range than the other team because you were always at a disadvantage.
-You earn more points and faster the higher you move in the ranks. So an applicant (rank 1) would get fewer points than a MORAF doing the same task. This is to fit your airline expenses. As the higher ranges have more expensive aircraft, they should balance each other.
-Will win more points killing higher-level pilots. An applicant who kills a MORAF will definitely get more points than a MORAF killing an applicant. It has a complete meaning since one has no experience at all and the other is already an expert.
I hope this helps in several accounts: people should try to play in balanced teams evenly and not everywhere. They will also be more active in their squads and will play fairer against similar ranks instead of abusing newcomers.
They will be rewarded when doing so.