Dognamitt wrote:- “recently i notice players who are bad loosers swapping sides in the last throws of the game for a win or people swapping to make a side uneven .could you place a timer on the ability to swap sides to stop this practice
im sure if there was a 20 or 30 second wait players would think twice about changing sides last minute”
Well if you have a thing that makes ya wait 30seconds to switch sides it overwrites the priority queue access cuz switching sides easily and priority queue access is a benefit for premium players. I think zup may have to rework multiplayer.
This is what I mean- My guess on how multiplayer in DFE works now is when one player is online, they are put in some random match. Now when other players come in, they have a chance of entering that match and this goes on till it reaches a point where if any player(s) are online, they will be put in that same match ( if it hasn’t ended )
Note- I cannot confirm this as its a guess, if you know how it actually works, let me know.
My idea to prevent this issue- Its a bit anticlimactic, but it could work. We could have players create their own rooms and change room settings ( like room size, game mode etc ) so players can choose what match they want. To add on to this, I have seen developers making “expansions” for the game as separate apps Ex-> Having one app to play on allied side and another for central powers but with cross-support so the central powers app is like an extension. This will make changing sides longer so ya cant switch fast last minute
And as always, I want YOUR OPINION on this. Have a nice day!